Academics - Why DMAE? Digital Media Arts & Engineering

Master Degree

Mission

The goal of the DMAE program is to be one of the top graduate-level interactive, media and entertainment technology programs in the world. You will work on complex team based projects solving problems using professional tools and pipelines. This initial program is designed to teach leadership, creativity, technical prowess and design excellence in digital media. Earn a Master in Digital Media Arts & Engineering (MDMAE) degree today!

Why should I pursue a master's degree in the field?

  • text bulletDevelop specialist skills in a focus area
  • text bulletWork with teams in a studio environment on consequential projects
  • text bulletRefine and hone technical and creative skills
  • text bulletMaximize your career potential in a competitive field
  • text bulletDiscover your leadership potential
  • text bulletAccelerate your career

Academics

Earn a Master in Digital Media Arts & Engineering in a 22 month, twelve course, 45 credit-hour intensive graduate level program. The development of these courses ensures that Louisiana can provide the skill sets conducive to digital media and software development industries. By addressing immediate industry needs where the knowledge demands on the workforce are increasingly becoming more technical in nature, we combine artistic and scientific training. With complex software tools such as Maya, Nuke, Unity and Houdini, the most sought after employees are able to flank both the technical and creative sides while still being able to specialize.

Undergraduate Minor

LSU’s DMAE Minor offers an interdisciplinary academic program to help students learn the skills they need for careers in the field of video game development, film, animation, web development and digital media.

Participating Departments

The Digital Media Arts & Engineering minor is a collaborative endeavor with seven campus units at LSU. These include:

  • text bulletSchool of Art
  • text bulletDepartment of Computer Science
  • text bulletDepartment of Electrical & Computer Engineering
  • text bulletDepartment of English
  • text bulletManship School of Mass Communication
  • text bulletSchool of Music

DMART Minor (21 hours)

  • text bulletDMART is an arts oriented program
  • text bulletSix credit-hours of required course work
  • text bulletTwelve credit-hours of electives including three art courses in digital media and one technological course in digital media
  • text bulletThree credit-hour capstone class

DMAET Minor (21 hours)

  • text bulletDMAET is an technology oriented program
  • text bulletSix credit-hours of required course work
  • text bulletTwelve credit-hours of electives including three technology courses in digital media and one art course in digital media
  • text bulletThree credit-hour capstone class

Equipment


Available for Classwork

This is just a list of the most used software and hardware and is being added to regularly.

Software

  • Adobe Illustrator CC 23.0.3
  • Adobe Photoshop CC 20.0.5
  • Adobe Premiere Pro CC 12.1.4
  • Box for file access
  • GameMaker 2.2.5.481
  • Git bash
  • Google Chrome
  • Firefox
  • Maya 2020
  • Nuke 12.03v3
  • Steam, Vive & Oculus drivers
  • Sublime Text 3.2.1
  • Substance Designer 2019.1.2
  • Substance Painter 2019.3.1-3457
  • Substance B2M 3.13
  • Unreal 4.24.1
  • Unity with multiple installs
  • Houdini 18.0.27
  • Visual Studio 2019 16.2.0
  • Zbrush 2020
  • Faculty Computer

  • Keyshot 19

Hardware

  • Oculus Rift S
  • Oculur Quest
  • HTC Vive
  • State-of-the-art Alienware workstations
  • Dual 4K Monitors
  • Cintiq Touch Screens
  • 4K cinema projector
  • Access to supercomputer
  • Six-camera motion capture system
  • Red Scarlet 4K Camera
  • Z-Corp 3D printer
  • Audio Studios

*Adobe CC licenses are only valid on campus in the labs. Houdini, Maya, Nuke, Zbrush and Substance use license servers and can be accessed off campus. GameMaker requires a login username and password that you can request. More information can be found in the classroom GitHub repository.